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Just for the record, the hordes of electrically-reanimated zombies in the Grey Wool Science Guys setting were traditionally slow-moving and unintelligent, kinda like a cross between steampunk Borg, the mummy, and Boris Karloff as Frankenstein's monster. Werecreatures were as rare as hen's teeth, and vampires didn't exist except in the case of mad scientists who found ways to extend their own parasitic lives through unscrupulous chemical methods.
Ghosts definitely exist and are the source of much investigation and speculation. The Loch Ness monster, yetis, and Bigfoot might exist; but there's a growing certainty that if nobody's spotted anything cool by now then it's just a bunch of local legends built to draw in tourists. Con artists, phony mediums, and snake-oil salesmen are a common nuisance (and occasionally dangerous) to both townsfolk and scholars. Meanwhile, paid bebunkers (think of Houdini or the Amazing Randi) enjoy a respectable occupation for both amateurs and experts to engage in. Curses might exist, and are eagerly set upon by statisticians, newspaper reporters, and punch-card engine inventors. Ghouls, ghasts, etc. are similar to zombies. Specters, poltergeists, phantoms, etc. are synonyms for ghosts, except nearly all investigators attempt to classify different types of "undead" along taxonomic charts in an attempt to get famous.
Zombies, on the other hand, are fairly easy to build in the GWSG setting, and are sometimes considered an acceptable end-of-the-semester project in anatomy and medical courses. During wartime, such reanimated conscripts serve as easy labor and cannon fodder in climates where snow is common, supply lines are cut off, and where the humidity is dry. Granted, the use of an undead army doesn't bring the prestige that conventional trench warfare brings.
In villages and towns, monsters are monsters, period. Showing off the reanimated corpse you built will probably backfire on you. Here, there's a thin line between an eccentric physician and a mad scientist. Selling a new threshing robot, serving on the volunteer fire brigade, or concocting a medicine that reliably cures Mumps will fortunately go a long way.
In the cities or in the many small castle towers of the Old Line, the concept of right and wrong tends to be whatever the current occupant believes. The tradition of politely visiting one's neighbors (and in politely hosting one's neighbors) is also a way to make sure nobody is getting too irresponsible or too dangerous. You're allowed to blow yourself up, but Heaven help you if you're kidnapping local villagers for test subjects of a new incurable plague. Likewise, only the most paranoid of inventors shoo away guests, since every guest is a wonderful opportunity to show off what you've accomplished in recent weeks! Since mostly every visitor is well-educated, both the visitor and the host tend to eagerly appreciate guests. Fortunately, this culture works well because the villagers and townsfolk tend to only knock upon the doors of hermits, inventors, and reclusive scholars if a calamity has struck, such as a sick little girl, a winter avalanche, or a mine cave-in. Generally, if you see more than two torches coming up your road together, it means you need to bar the door and take up arms. The wiser recluses figured out that tales of ghosts and man-made monsters are more effective at keeping away the torch-and-pitchfork crowd than building traps, building thicker walls, or paying for guards. However, this is a tricky balance to achieve, since anyone whose habits become too eccentric could fuel the violent suspicions of the lesser-educated.
Magic may indeed have existed in previous times, but the scientific method and exploration are the real power in the GWSG setting.
Ghosts definitely exist and are the source of much investigation and speculation. The Loch Ness monster, yetis, and Bigfoot might exist; but there's a growing certainty that if nobody's spotted anything cool by now then it's just a bunch of local legends built to draw in tourists. Con artists, phony mediums, and snake-oil salesmen are a common nuisance (and occasionally dangerous) to both townsfolk and scholars. Meanwhile, paid bebunkers (think of Houdini or the Amazing Randi) enjoy a respectable occupation for both amateurs and experts to engage in. Curses might exist, and are eagerly set upon by statisticians, newspaper reporters, and punch-card engine inventors. Ghouls, ghasts, etc. are similar to zombies. Specters, poltergeists, phantoms, etc. are synonyms for ghosts, except nearly all investigators attempt to classify different types of "undead" along taxonomic charts in an attempt to get famous.
Zombies, on the other hand, are fairly easy to build in the GWSG setting, and are sometimes considered an acceptable end-of-the-semester project in anatomy and medical courses. During wartime, such reanimated conscripts serve as easy labor and cannon fodder in climates where snow is common, supply lines are cut off, and where the humidity is dry. Granted, the use of an undead army doesn't bring the prestige that conventional trench warfare brings.
In villages and towns, monsters are monsters, period. Showing off the reanimated corpse you built will probably backfire on you. Here, there's a thin line between an eccentric physician and a mad scientist. Selling a new threshing robot, serving on the volunteer fire brigade, or concocting a medicine that reliably cures Mumps will fortunately go a long way.
In the cities or in the many small castle towers of the Old Line, the concept of right and wrong tends to be whatever the current occupant believes. The tradition of politely visiting one's neighbors (and in politely hosting one's neighbors) is also a way to make sure nobody is getting too irresponsible or too dangerous. You're allowed to blow yourself up, but Heaven help you if you're kidnapping local villagers for test subjects of a new incurable plague. Likewise, only the most paranoid of inventors shoo away guests, since every guest is a wonderful opportunity to show off what you've accomplished in recent weeks! Since mostly every visitor is well-educated, both the visitor and the host tend to eagerly appreciate guests. Fortunately, this culture works well because the villagers and townsfolk tend to only knock upon the doors of hermits, inventors, and reclusive scholars if a calamity has struck, such as a sick little girl, a winter avalanche, or a mine cave-in. Generally, if you see more than two torches coming up your road together, it means you need to bar the door and take up arms. The wiser recluses figured out that tales of ghosts and man-made monsters are more effective at keeping away the torch-and-pitchfork crowd than building traps, building thicker walls, or paying for guards. However, this is a tricky balance to achieve, since anyone whose habits become too eccentric could fuel the violent suspicions of the lesser-educated.
Magic may indeed have existed in previous times, but the scientific method and exploration are the real power in the GWSG setting.
What Do Characters Think When the Book Closes?
I wonder if the characters from my favorite cancelled t.v. shows or RPG campaigns ever look up into their skies and have this sense that the stars over their heads went black, that the book cover was closed for the last time, that their existence was entombed and forgotten in a box underneath the stairs? Or put another way… Macbeth, Act 5, Scene 5 “Life is but a walking shadow, a poor player who struts and frets his hour upon the stage, and then is heard no more. It is a tale told by an idiot, full of sound and fury, signifying nothing.”
Iron Mask Deserves More Love
I rented Iron Mask (2019). If its title doesn't ring a bell, Iron Mask is the American title of the adventure/fantasy movie where Arnold Schwarzenegger is dressed as a British redcoat while warning Jackie Chan that no one escapes the Tower of London. It might not win Oscars, but it's happy with what it is. Is Iron Mask for everybody? Nope. (Some people still dislike Star Wars.) Iron Mask is hard to classify, but it reminded me of a mix among: Around the World in 80 Days, Big Trouble in Little China, Detective Dee, The Princess Bride, Dungeons and Dragons: Honor of Thieves, and Xena: Warrior Princess. Note: while my own political views regarding Putin and Xi might ordinary detract from a film which was made in Russia and The People's Republic of China, I DO think this movie deserves more love. All politics aside, I like Iron Mask. (It was also filmed in the Czech Republic, which is one of the few countries in the world that still seems to not hate my country. Thank you, Czech
My Muse Is Too Far Ahead of Me
It could be the harsher-than-usual winter weather which is sabotaging my artistic productivity in recent weeks, but I've had a frustrating type of art block where I ironically do know what I want to create. I'm inspired by someone whose work I admire, but I don't have the skills or the gear to do what that artist does. When I have time off to sit down and work on the art project I have in mind, it just ends up being busywork where all I get out of it is a reminder that I will never get anywhere close to the level of the artist whose work inspires me. It's like I'm firing a gun with no bullets. "Oh, look! That shot would have been a bullseye if I actually had bullets. Or a gun." (Then you didn't actually get a bullseye, did you?) There's this frustration where every time I'm driving or walking somewhere through the snow, I'm thinking about the art project, but when I sat down to work on it, it was a waste of everyone's time. I hate that.
Atheists and Christians and Soup
Y'know, I'll bet that when YouTube and TikTok atheists complain about organized religion, they're forgetting that back in the day, a major selling point of Judaism, Christianity, and Islam (in chronological order) was, "Our God doesn't do human sacrifices." That was a really good deal in comparison to the competition! Unfortunately, I think this benefit of no-human-sacrifices stopped being appreciated several centuries ago. In 2023 A.D., it's like seeing an ingredients label which states, "This can of vegetable soup was not built with lead solder or radioactive cesium," or, "This physician washes his hands, with soap!" or, "This day care center promises to not sell your children while you're at work." I think monotheism gets a bum rap nowadays.
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